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Glossary

The NP Editor docs use only the terms in this table. If you need a new term, add it here first. The English, 日本語 and 中文 columns match the editor’s interface (translation table).

Term한국어日本語中文Meaning
Viewport뷰포트ビューポート视口The central view where you see and edit the world in 3D.
Main toolbar메인 툴바メインツールバー主工具栏The row below the menus. It holds the Save, mode, Add and Play buttons.
Mode모드モード模式The kind of work, such as Block brush, Landscape or Foliage, that decides what a click in the viewport does.
Tools panel도구 패널ツールパネル工具面板The left panel. It shows the tools and options of the current mode.
Outliner아웃라이너アウトライナー大纲A list of the world’s actors by name, type and folder.
Details디테일詳細细节The panel that shows and edits the properties of the selected actor or block.
Content Browser콘텐츠 브라우저コンテンツブラウザ内容浏览器The panel where you find blocks, prefabs, models, sounds and textures and drag them into the viewport.
Output Log출력 로그出力ログ输出日志The text log written by the editor and plugins.
Console콘솔コンソール控制台The panel where you type commands as text.
Status bar상태줄ステータスバー状态栏The bottom row of the window. It shows progress, FPS, coordinates and selection size.
View mode보기 모드表示モード视图模式How the viewport is rendered (Unlit, Lit, Game view, Path tracing, and so on).
Quad view4분할 보기4分割表示四分视图A viewport layout showing one perspective view and three orthographic views together.
Gizmo기즈모ギズモ操纵器The arrow and ring handles you drag with the mouse to move, rotate and scale.
Snap스냅スナップ吸附Aligns movement to grid and angle increments.
Term한국어日本語中文Meaning
Block brush블록 브러시ブロックブラシ方块笔刷The basic mode for placing, breaking and painting blocks.
Place놓기配置放置The tool that places a block in front of the clicked face.
Break부수기破壊破坏The tool that removes the clicked block.
Eyedropper스포이드スポイト吸管The tool that picks the clicked block as the block to place.
Selection선택選択选择The block region to edit (a box or a set of cells).
Shape도형図形形状The tool that places a shape such as a box, sphere or cylinder in one go.
Fill채우기塗りつぶし填充The tool that replaces a connected region of the same block in one go.
Symmetry대칭対称对称Applies one edit across axes, diagonals or radially at the same time.
Face extrude면 밀어내기面の押し出し面挤出The tool that drags a block face to extend walls and floors.
Prefab프리팹プレハブ预制件An asset that stores a group of blocks so you can place it many times.
Actor액터アクターActorThe editing unit shown as one row in the Outliner. Includes block groups, scene actors and props.
Undo되돌리기元に戻す撤销Cancels the last edit (Ctrl+Z). One action = one step.
Target version대상 버전対象バージョン目标版本The Minecraft version the map is built for. The block list, textures and export format follow this version.
Term한국어日本語中文Meaning
Landscape랜드스케이프ランドスケープ地形景观The mode for raising and lowering terrain height with brushes.
Height brush높이 브러시高さブラシ高度笔刷The Landscape tools: raise, lower, flatten, smooth and noise.
Foliage폴리지フォリッジ植被The mode for planting trees, grass, flowers and rocks on the ground.
Scatter흩뿌리기散布散布Spreads foliage over a wide area according to density.
Paint페인트ペイント绘制The mode for painting surface blocks with patterns and materials.
Term한국어日本語中文Meaning
Scene actor씬 액터シーンアクター场景 ActorAn actor used for game behavior (trigger zone, spawn, display, text, light, camera, path, sound, blocker box).
Trigger zone트리거 구역トリガーゾーン触发区域A box or sphere actor that detects players entering and leaving.
Blocker box막는 상자ブロッカーボックス阻挡框An invisible wall actor.
World logic월드 로직ワールドロジック世界逻辑A set of “When (Trigger) → If (Conditions) → Do (Actions)” rules. Run by the server plugin NP Scene.
Rule규칙ルール规则One line of world logic made of one trigger plus filters, conditions and a list of actions.
Trigger트리거トリガー触发器The event that starts a rule (entering a zone, breaking a block, and so on).
Conditions조건条件条件Checks that must all be true before the actions run.
Actions동작アクション动作What a rule does. Runs in order.
Filters거르기フィルター过滤Rule limits such as once only, once per player, cooldown and permission.
Logic graph로직 그래프ロジックグラフ逻辑图An editor that shows world logic rules as nodes and wires, like Blueprints.
Exec pin실행 핀実行ピン执行引脚The white arrow pin that connects execution order in the Logic graph.
Function pin함수 핀関数ピン函数引脚The yellow diamond pin on an action that calls a function. Each pin takes only one wire.
Data pin데이터 핀データピン数据引脚The purple circle pin that connects an actor reference to a field. One pin can connect to many fields.
Signal신호シグナル信号A name that wakes other rules. It goes to every rule that listens for the same name.
Variables변수変数变量Values that rules read and write. Scopes are global, player and local.
Function함수関数函数A rule that runs only when another action calls it.
EnumenumenumenumA type that holds exactly one of a fixed set of values (e.g. class = warrior · mage).
Data type데이터타입データ型数据类型A user-defined type made of several fields (similar to a class).
Sequencer시퀀서シーケンサー序列器An animation editor that places actor motion, camera cuts and sounds on a timeline.
Play플레이プレイ运行Lets you walk in first person inside the editor to test rules.
Fire발동発動触发A button that manually fires a trigger that does not happen on its own during play.
Term한국어日本語中文Meaning
Unlit언릿アンリット无光照A view mode that draws only texture colors, without lighting.
Game view게임 화면ゲーム画面游戏画面A view mode rendered with the same math as the NP Lite shader pack (F6).
Path tracing경로 추적パストレーシング路径追踪A preview that renders shadows and indirect light with ray tracing (F7).
Shader pack셰이더팩シェーダーパック光影包A bundle of screen effects used by Iris and OptiFine. The editor builds NP Lite.
Resource pack리소스팩リソースパック资源包A Minecraft pack that replaces textures, models and sounds.
Export내보내기エクスポート导出Saving the world as .schem, a Minecraft world, a resource pack, scene.json, and so on.
Marker마커マーカー标记A point marker for the server, such as a spawn, NPC spot or region.
Load budget부하 예산負荷予算负载预算A map showing the amount of block entities, entities and light sources per chunk.
Co-building함께 짓기共同建築协作建造Lets several people split up and build the same map using region locks and comments.
AI connectionAI 연결AI 接続AI 连接Lets an AI such as Claude use the editor directly over MCP.
Term한국어日本語中文Meaning
External plugin외부 플러그인外部プラグイン外部插件A dll plugin placed in a plugins/<id>/ folder. References only the SDK.
Built-in plugin내장 플러그인内蔵プラグイン内置插件A feature bundle included in the editor source. Always enabled.
SDKSDKSDKSDKNP.Editor.Sdk.dll, which external plugins reference.
Host호스트ホスト宿主The INpEditorHost passed to a plugin. The entry point to every feature.
Registration point등록점登録ポイント注册点A place where a plugin attaches to the editor, such as a menu, mode or panel (the Add… methods).
Isolation격리隔離隔离When a plugin throws an exception, only that plugin is disabled and the editor keeps running.
Plugin Manager플러그인 관리자プラグインマネージャー插件管理器The window for enabling, disabling and reloading plugins.