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NP Editor (Noplatea™ Editor) is a desktop world editor for building Minecraft maps. In an interface similar to Unreal Engine 5, you place blocks, shape terrain and forests, and attach game behavior such as zone triggers. You test your work by walking around in first person inside the editor, then export the result as a Minecraft world, schematic, resource pack, or server files. Block textures are read from the Minecraft jar installed on this PC, and you can choose which Minecraft version to build for.

This documentation covers NP Editor 0.9.11. Features that changed in a given version are marked in the text with a > Since 0.9.x: box.

StepPageContents
1Install and first launchInstall · sign in · locate the Minecraft jar · target version
2Editor layoutMenus · toolbar · panels · viewport · status bar
3Camera and viewsCamera controls · view modes F1–F7
4Your first mapHands-on: ground · house · prefab · trees · zone trigger · play · export

After that, keep Shortcuts · Settings · Troubleshooting close at hand. Unfamiliar terms are in the Glossary.

AreaWhat you can doPages
ModelingPlace and break blocks; shapes, brush and fill; move, rotate and duplicate selectionsPlacing and breaking blocks · Shapes, brush and fill · Selection and region editing
ModelingDrag faces to extend walls; block text, signs, decorations, symmetryFace extrude · Detail tools
ModelingSave buildings as prefabs and place them many times; import OBJ, FBX, glTF and Blockbench modelsPrefabs · Importing custom models
Terrain and environmentHeight brush, carving, erosion; rivers, lakes, roads, coasts, islandsLandscape · Water, roads and coasts
Terrain and environmentScatter trees, grass, flowers and rocks; paint surfaces; light and biomesFoliage · Paint and materials · Light and biomes
Game logicScene actors such as trigger zones, spawns and cameras; “When → If → Do” rulesScene actors and Outliner · World logic
Game logicNode graph editing; variables, functions and data types; cutscenesLogic graph · Variables, functions and data types · Sequencer
Game logicTest rules by walking in first person inside the editorTesting in Play mode
Look and feelA game view that matches the shader pack; sky and sound; resource pack and HUDGame view and shader pack · Sky and sound · Resource pack and HUD
Project and exportFind assets; markers, load budget and snapshots; build together; bills of materials and mapsContent Browser · Markers, load budget and snapshots · Co-building · Design tools
Project and exportExport to a Minecraft world, .schem, resource pack or server files; choose a versionExport and import · Minecraft versions
AILet an AI such as Claude use the editor directly over MCP to build, inspect and exportAI connection (MCP) · MCP tool list

You can build external plugins that add menus, modes, panels and world logic types to the editor. Start with the Overview of plugin development, then build your first plugin with the Quick start. The rule file format is described in scene.json format and the World logic type list.

ItemValue
Documented version0.9.11
Default target versionMinecraft 1.21.11
Operating systemWindows 64-bit
Check your versionHelp › About / Licenses

NP Editor is not an official Mojang or Microsoft product and is not affiliated with them.